#ifndef POINT_H_
#define POINT_H_

//Representa una coordeanda (punto o vector) en el espacio.
class Point
{
public:
	float x,y,z;

	Point();
	Point(float x, float y, float z);

	void rotateCubePoint(int rotx, int roty, int rotz);

	Point operator = (const Point & newPoint);

	Point crossVector(const Point & point2);

};


#endif
